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Whilst adding an extra layer of rules into your game (of which you’ll notice with this book we have access to a fair number of rules, keywords and auras) I really like this addition. Each of these includes a ‘ Optimisation’ (buff) and a ‘ Deprecation’ (nerf). These are in practice orders that can be issued to all Skitarii on the battlefield.Īt the beginning of the battle round you can choose between 4 Doctrinas to put into affect. Veterans of the Skitarii will remember that back in 7th edition Skitarii had there own book, and with it Doctrinas. The first is Doctrina Imperatives and the second is the returning Canticles of the Omnissiah.
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Neat!īefore we take a look at the available Forge Worlds, I think at this point we are best discussing the two major sets of rules which play of keywords on your units. I needed not fear, as a Adeptus Mechanicus Detachment (excluding the normal Unaligned and Agent of the Imperium keywords) gain a new keyword called Knight of the Cog, which allows you, for every one detachment, to take a Questor Mechanicus Knight without breaking Detachment rules. My fear was, following the raft of new releases the Ad Mech have had that we would lose access to Knights without breaking Detachments. When the 8th edition Codex landed it included the (at the time) line up of Imperial Knights. It’s time to start discussing rules, and to kick us off it’s worth giving Detachments a mention. There isn’t much new content if you’ve been following the Adeptus Mechanicus for a while, but it’s a very interesting read for those new to the army. I never like going too deep into the lore part of books, as it’s always an enjoyable read going through the background when you first obtain a Codex. This primary focuses on the 7 main Forge Worlds ( Mars, Lucius, Agripinaa, Stygies VIII, Graia, Metalica and Ryza, however the book also includes a little background on 4 lesser known Forge Worlds ( Triplex Phall, Deimos, Voss Prime and Gryphonne IV). The lore section also breaks down the various sub factions with the Adeptus Mechanicus, namely Skitarii, Cult Mechanicus and Legio Cybernetica.įinally the book takes time out to delve into the different Forge Worlds. It also goes into great detail about The Red Planet and the conflicts currently going on around the Forge World of Metallica, which is no supraise considering the unfolding action taking place in the War Zone Charadron supplement book. It delves into detail about how the Ad Mech fit into the Imperium. LoreĪs with all Warhammer 40k Codexes, the book kicks off with lore, detailing the backstory of the Adeptus Mechanicus. On that note, it is worth reminding everyone that thanks to this new Codex the contents of Engine War are no longer able to be taken.
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No longer do we need a copy of Psychic Awakening Engine War as well as the previous codex! Contributing to the increased page numbers is the raft of data sheets for the models released during Psychic Awakening, such as the Skorpius Disintegrator and Serberys Raiders. Weighing in at 120 pages, this Codex is considerably larger than it’s predecessor. You can preorder the book and save cash by ordering through Element Games at this link. Our thanks to Games Workshop for providing this Codex for us to review. I’m a massive fan of the Ad Mech, as shown in my previous articles about the army, so have been chomping at the bit to get hold of this Codex.